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From http://games.internode.on…ent.php?mode=news&id=3256

With all the recent releases of racing games lately, the Need For Speed series has been noticeably slipping in quality with recent instalments. Need for Speed: Pro Street - the most recent title was relatively disapointing for fans of the series, met with a less than stellar reception.

The release of GRID, Gran Turismo 5: Prologue and Forza Motorsport 2 have all dealt significant blows to the reputation of Need For Speed, tru . . . Read more
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Post Date: Jun 21, 2008
Category: Game Development
In a year of big-screen comebacks, The Dark Knight is perhaps the most eagerly anticipated.

Why? Because the blockbuster movie sees Batman battling one of his oldest foes, in the form of The Joker.

Glu Mobile is making the official game of the film, with both due out in July. You'll step into the shoes of Batman himself, as he uses stealth, gadgets and good old-fashioned fighting to rid Gotham's streets from The Joker's menace.

The game itself is a side-scrolling action-adventure, offer . . . Read more
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Post Date: Jun 21, 2008
Category: Game Development
From http://games.internode.on…ent.php?mode=news&id=3264

For lovers of The Godfather game, there may not be a sequel after all.

There's been a bit of a buzz around the fact that EA are currently planning a second game based on The Godfather series of films, but today they're making news in a way they may not want.

Mario Puzo, the author of the books the films are based on, entered into an agreement with Paramount Pictures in 1992, entitling him to a "significant share" of any au . . . Read more
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Post Date: Jun 20, 2008
Category: Game Development
Char is the new Zerg planet... It has and Est. 10,000,000,000 zerg population.

Its the primitive hive... and its allegiance is to the swarm...

Also many unit's buildings and stories have been posted at:
www.starcraft2.com

Go check it out!
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Post Date: Jun 19, 2008
Category: Game Development
Apparently, a lack of accredited game design programs coupled with the fall of the math and sciences in the UK is leading to a shortage of people with the skills to create games.

Here is the article if you would like to read it.
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Post Date: Jun 9, 2008
Category: Game Development
Ladies, Gentleman, and pale-skinned gamers,

Call of Duty 5 is officially announced for the PC, 360, PlayStation 3, Nintendo DS, Nintendo Wii, and PlayStation 2. It's set for Activision's current fiscal year, which means a release in the holiday or spring 2009 quarters. But what is this Call of Duty 5 about?

The next installment takes the player back to the time before Modern Warfare, back what Call of Duty was originally about: World War II. Much to the dismay of current gamers tired of . . . Read more
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Post Date: Jun 9, 2008
Category: Game Development
There has been a good deal of press lately about the $40 million in funding Turbine recently received. But what didn't get looked into deeply was who gave them that cash and why. If you follow the money, we think you'll find all roads lead to Hogwarts.

Turbine is a privately held gaming company that specializes in launching and maintaining games from well-known brands, Lord of the Rings Online and Dungeons and Dragons Online, specifically. Time Warner is one of the new investment partners in . . . Read more
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Post Date: Jun 3, 2008
Category: Game Development
[img align=left title="Gears of War 2"]http://i.pricerunner.com/images/i/theinsider/Gears-of-war-2.jpg[/img]
Along with news of the impending rerelease of Gears of War on 360 and PC at a lower price point on June 4th and its special edition counterpart 20 days later, exclusive insight has now been given by Cliffy B. into the sequel's multiplayer gameplay and weapons. Stated in the article was a most curious detail: that the team had considered dedicated servers for Gears of War 2 multiplayer, . . . Read more
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Post Date: May 19, 2008
Category: Game Development
Sega believes to have struck gold with the conclusion of a new deal with PlatinumGames. The independent studio was formed by former Capcom staff, with hit titles like Resident Evil, Devil May Cry, and Steel Battalion in their portfolio.

According to Sega, 4 news games are already in the making: one is scheduled to hit the Nintendo Wii, the second is for the DS, the third is aimed at the Xbox 360 and PlayStation 3. The fourth one hasn’t even got a title, only a powerful name behind it . . . Read more
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Post Date: May 10, 2008
Category: Game Development
Codemasters has won the official Formula One license for gaming, previously held by Sony Computer Entertainment.

The deal will see F1 games returning to multiple platforms. The first official game from Codemasters will be available on “all major home consoles” as well as PC and handhelds.

It looks like the first game will be out next year and based on the 2009 F1 season. The last official F1 game was F1 06 from Sony and first appeared on the PS2 and PSP nearly two years ago.

Sony wa . . . Read more
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Post Date: May 10, 2008
Category: Game Development
TalentRaspel picks up Torque MMO kit for further development.

Germany developer TalentRaspel has launched the latest version of the open-source Torque MMO kit.

First published last year by Prairie Games and GarageGames, the kit allows small teams to develop cross-platform massively-multiplayer online games, and is based on the code that powered 70,000 user-strong indie MMO Minions of Mirth.

After Prarie and GarageGames open-sourced the code, TalentRaspel took over the updating an . . . Read more
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Post Date: May 7, 2008
Category: Game Development
With the game industry convention circuit being all wishy-washy these days, GDC 2008 looks to be stepping things up to fill the early-mid-year gap (from a press coverage perspective, anyway). Check back all week for announcements, previews, media and podcasts as we do our best to cover the show, which conveniently happens to be two blocks from the 1UP offices.


(Continuation Source: http://www.1up.com/do/newsStory?cId=3166176)
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Post Date: May 7, 2008
Category: Game Development
According to a news blast on id Software's boards today, your Doom is nigh once again:

"Production has begun on DOOM 4™, the next journey into the legendary DOOM universe. We are expanding our internal team and are currently hiring to work on this highly anticipated title."

For those unfamiliar with the franchise (what rock have you been hiding under?), the series was among the first breakout hits to introduce the concept of a First Person Shooter game. Since then, it's been blamed f . . . Read more
UK-based publisher Eidos Interactive has announced its plans to port Jupiter Lander, a Commodore 64 title originally released 25 years ago, with a modernized version of the game to mobile phones this June.

Considered a clone of Atari’s 1973 arcade game Lunar Lander, Jupiter Lander has players attempting to steer a space craft to safety using only thrusters as directional controls, easing it on to a choice of landing bays.

Ten stages are included, each level allowing the player a limited . . . Read more
Hardcore gamers are notoriously fickle creatures, but it's hard to imagine that anyone who can survive for days on end busting virtual caps in monsters, robots and myriad other opponents wouldn't enjoy immersing themselves even deeper into the first-person shooter experience. They thirst for any opportunity to make their preferred brand of fantastic violence even more realistic, short of jumping through the screen and personally facing off against a two-headed zombie minotaur wielding an axe mad . . . Read more
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Post Date: Apr 30, 2008
Category: Game Development
For many, computer game development is a dark art: come up with a great interactive idea, add lots of pizza and high-energy cola, bang out a few lines of code and – hey presto – out pops an AAA blockbuster.

In the old days – a golden era dominated by a few teeny development houses (based in bedrooms) and a handful of publishers (also based in bedrooms) who produced products for a small base of Commodore 64 players – you could have done it on your own in about a week. Nowadays, the rec . . . Read more
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Post Date: Apr 28, 2008
Category: Game Development
Paradox Interactive today announced a unique agreement with leading PC download portal GamersGate to release its "Europa" engine to the gaming community worldwide. The "Europa" engine has been the basis of many award-winning games like the Hearts of Iron series and Europa Universalis II and has been the focus of significant financial investments over the years.

In an unprecedented deal, GamersGate will make room for these indie-developed products on the digital distribution platform and offer . . . Read more
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